Shackleton Base: A Journey to the Moon

Sorry We Are French SKU: SWSHA-EN-ROI

£56.99 £65.00 Save £8.01

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Playtime:

90 mins

Player Count:

1-4

Game Type:

Competitive

Ages:

14+

A permanent base is being built in the Shackleton crater at the Moon's South Pole. You're leading one of the space agencies that are working together to expand their presence on the base, while at the same time the three major corporations sponsoring the mission are each pursuing their own agenda.

In Shackleton Base: A Journey to the Moon, you will build structures on the base, while also funding projects from the corporations that provide special abilities and scoring opportunities.

Move mankind to the Moon!

In the very near future, mankind is setting up a base in the centre of the Shackleton crater at the Moon’s South Pole. Players lead space agencies working together to expand the human presence on the Moon. The mission is sponsored by 3 major corporations, each pursuing its own goals.

An innovative modular sandbox system:

Shackleton Base: a Journey to the Moon is a Eurogame strategy game based on a modular sandbox system. It can be played by 1 to 4 players.

The game box contains 7 unique Corporations, but only 3 are chosen each game. Each Corporation introduces its own challenges:

  • Selenium Research requires you to retrieve samples from the Moon’s surface for analysis,
  • Sky Watch requires you to work in semi-cooperation to destroy an asteroid heading for the Moon,
  • Artemis Tour urges you to welcome tourists to your lunar base,
  • Moon Mining specializes in extracting and shipping rare resources to Earth,
  • EverGreen aims for food autonomy on Mars, and encourages you to build vegetable farms in the crater,
  • To Mars begins space migration to the Red Planet with your support,
    Space Robotics invites you to invest in their versatile robots and technologies.

With the help of 3 different types of astronaut (Technicians, Engineers and Scientists), you’ll need to build structures within the crater, conduct corporate projects and enhance your reputation as a space agency.

Key concepts and single-player mode:

Shackleton Base is based on several key concepts:

  • Worker Placement: Use your Engineers, Scientists and Technicians in the various areas of the board to achieve your objectives. You’ll be in constant tension with the other players, who will be looking to grab the best – and, of course, limited – slots!
  • Modularity: Thanks to the 7 Corporations in the box, there are a total of 35 different combinations of Corporations! This gives each game its own unique flavor. Naturally, the game provides a starting configuration for your first game. Thereafter, you can choose the combination of Corporations or leave it to chance.
  • Sandbox: Shackleton Base is designed as a sandbox. You’re free to choose which direction to take, and the possibilities are endless. Build structures, fund projects, improve your reputation, get involved with Corporations…

Solo players can play against an Automa, entirely designed by authors Fabio Lopiano and Nestore Mangone.

At the start of the game, pick three corporations randomly from the seven available. Each corporation introduces new projects, actions, and scoring opportunities, along with their specific mechanisms. The game is played over three rounds, each divided into three phases:

  • Shuttle phase: Each player drafts a shuttle tile from an open display to determine which type of astronauts and resources they can use that round, as well as the turn order for the next phase.
  • Action phase: Players take turns deploying their astronauts on the moon to collect resources, build structures, or fund projects. Depending on which corporations were selected, different types of resources will be available, resources that can be used in various ways for the projects or to build structures. Each project provides ongoing abilities and scoring opportunities. Each corporation provides different ways to score points, which could be during the action phase, the maintenance phase, or at game's end.
  • Maintenance phase: Deployed astronauts are assigned to work on the structures (providing a bonus to the player owning them), then players collect income and pay maintenance costs. If corporations in play have end-round effects, those effects take place.

The end of the game brings a final scoring, then the player with the most points wins.

  • 1 main board
  • 4 player boards
  • 116 wooden elements
  • 77 cards
  • 436 tokens and tiles
  • 11 storage boxes
  • 1 rules booklet
  • 7 corporate sheets

Height: 30 cm
Length: 30 cm
Width: 9.2 cm

Weight: 3 kg

Barcode: 3616450009837