Description
The first book of five from The Vynestra Collection!
The World of Vynestra: A world setting book introducing Vynestra's universe, known as The Compass, alongside new kinships, spells, feats, magical items, and hundreds of new powerful abilities within our unique ember demigod system.
- A unique optional ruleset called embers which both PCs and NPCs alike as deity-gifted beings. Will they rise to fame as demigods or tear the world asunder with their new found powers?
- Dozens of brand new magical items and spells — as well as bespoke spells for each deity. Turn water into wine, create magical prosthetics, and place powerful curses onto those who dare cross you.
- A number of kinships ranging from elves to half-dragons, plus several new kins such as the phoenix-born ashensworn and the frost-touched snow elves! Plentiful sub-kinships inspired by the peoples of ancient cultures such as Rome, Greece, Scythia, Persia, Gaul, Germania, and more!
- Explore the bustling continent of Elos filled with numerous intriguing nations, all of which have their own cultures and agendas.
- Follow the creation myth of The Compass, the central structure of Vynestra's world, whilst delving into the numerous deities and extra-planar entities which govern it.
- Guidelines on modifying the Vynestra universe to suit your table. Play how YOU want to play.
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